For starters, the Wii version forces waggle on a game that really doesn't need it. What sense does it make to push both the Wiimote and the Nunchuk forward in order to pick up an opposing monster? Why not lift both? And then there's the flailing motion for fierce moves, which winds up being an experience not completely dissimilar to Soulcalibur Legends-- although not quite as exhausting or carpal tunnel syndrome-inducing.
The PS2 version may be less frenetic to control, but it's not a better game. How is it at all excusable for a game to run under 30 frames per second on a console that's been around for over 7 years now? What's up with the camera, too? Arrrgh. Thankfully, the PS2 version isn't all that much different from the Wii version, meaning that my sentence with that game was mercifully short.
Both games share the same weak button-mashing gameplay. It makes Super Smash Bros. look like Virtua Fighter in comparison. Granted, these are monsters, and not exactly technical fighters... but even Super Smash Bros. has more technical aspects to it than just randomly hitting the punch and kick buttons.
Seriously, if you were to somehow stumble upon this game, as a "gift" (My sympathies.) or maybe found discarded on the street somewhere... all you need is 10 minutes. That includes the time it takes to take the disc out of the case, turn on your console, wait for the game to load, and then play it. Your friends will laugh at you. Your family will mock you. Even your conscience will want a vacation from you once you've committed to playing this game.
Thankfully, my sentence has been served. My reviews are up and these games are long since out of my possession. I was discussing the reviews with my boss at Video Game Talk, and confided in him that this is one of the five worst games that I have ever played for review purposes. He felt bad for me, but hey... we can't all cover winners.
My 5 worst? We'll save that for another post. (That's called a teaser, folks.)
Oh, before I go... the NPD results (sales numbers) for December 2007 have been released, and I wanted to make a few quick comments before heading to bed:
- Almost 2.5 million Nintendo DS units sold in December, bringing the 2007 total to 8.5 million. Holy crap, as Frank Barone would say. (RIP Peter Boyle...)
- None of December's Top 10 games were PS3 games, and the PS3 sold less than 800,000 units. Compare that to the PS2 (1.1 million), the Xbox 360 (1.26 million) and the Wii (1.35 million)... and you can see why there's concern about the PS3's future.
- Mario & Sonic at the Olympic Games for the Wii topped 600,000 units for December. Really? I played that game for a few hours and needed a massage afterwards. You think that Wii Sports might make you sweat? Ha ha ha... try playing this game for longer than an hour at a time and get back to me. I am still very interested in the Nintendo DS version, which is due next week.
- 1.25 million copies of Guitar Hero III: Legends of Rock sold for the PS2 in December. People may complain about the game changing developers from Harmonix to Neversoft, or they may complain about the introduction of boss battles, but I really liked it.
Talk to you again next Tuesday.
